Pre-requisites / co-requisites
For students registered for the BSc in Creative Computing only .
- The Bauhaus
- History of mathematics and computing in creativity
- Point, Line, Plane
- Trigonometry 1
- Animation 1
- Bits and Pixels
- Motion 2
- Perspective, Projections and Affine Transformations
- Open GL
- Genetic programming
- Filters and Special Effects.
One three-hour unseen written examination and coursework.
Reas, C. and B. Fry Processing: a programming handbook for visual designers and artists. (MIT Press, 2007)
Glassner, A. Processing for visual artists: how to create expressive images and interactive art. (Natick, MA: A.K. Peters, 2010)
Maeda, J. Creative code: aesthetics + computation. (Thames & Hudson, 2004)
Reas, C. and B. Fry Getting started with processing. (Beijing; [Cambridge, MA]: O’Reilly, 2010)
Shiffman, D. Learning processing: a beginner’s guide to programming images, animation, and interaction. (Morgan Kaufmann/Elsevier 2015) 2nd edition
Sample study materials