Virtual reality - structure

Graduate Diploma

Virtual reality (VR) is the creation of immersive, simulated environments using computer systems. Advancements in technology has now put virtual reality in the hands of the consumer. This has created a demand for people who can develop this software and experiences in this medium. 

VR involves the creation of immersive, simulated environments using computer systems. Recent technology advances have made it possible to create high fidelity, high immersion virtual realities which people can access with consumer hardware. Virtual reality has many application areas, including entertainment, education and military.

By studying this Graduate Diploma you will be able to: 

  • Demonstrate a sound understanding of the main areas of virtual reality and development and also demonstrate the ability to exercise critical judgement to the evaluation of virtual reality applications
  • apply a critical understanding of essential concepts, principles and practices of virtual reality, and critically evaluate the results.

To gain a Graduate Diploma (Virtual Reality) you must complete:

  • three core modules (totalling 45 credits)
  • three compulsory modules (totalling 45 credits)
  • a compulsory project (totalling 30 credits)

Compulsory modules

You must complete three compulsory modules.

The Final Project